Bulk Pricing Discounts: 5% off on 100-199 pieces, 10% off 200-999 pieces, 20% off 1000-3999 pieces, 30% off 4000-7999 pieces, 40% off 8000+ pieces Here's how (restrictions apply)
Description:
The game is playable with or without the first expansion. The 2nd expansion to the original game of Carcassonne , Traders & Builders contains 24 tiles with new features such as Bridges and Cities. Some tiles also feature symbols for the goods Wine, Cloth and Wheat. Players collect one of these goods when the feature that has it on the tile is scored. Players with the most of each type of good gets bonus points at the end of the game. There are also two new wooden playing pieces in this expansion. The Builder is like a meeple in that it may be placed in a city or road as a kind of supervisor. A subsequent tile extension of the feature the Builder is in allows the player another tile placement. Farmers will also be able to place a new Pig pawn in a field for extra points at the end of the game. Finally, Traders & Builders comes with a large cloth bag. Not only does this makes it easier to keep and handle the tiles, but it also removes the problem of having non-identical backsides.
Average Customer Review:
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Great expansion - *almost* a must-have, adds more backstabbing to the gameJun 30, 2008 This is a good expansion for Carcassonne (you *cannot* play this as a stand-alone game, you *must* have Carcassonne already!)
Each color (including gray) gets two new meeples, a "pig" and a "builder". The pig is added to a farm for +1 point for every city (regardless of whether you're playing with the new rules or the old ones). The builder is added to a city or road that you already possess, and allows you to take an extra turn (no more than one extra turn-per-turn) every time you add a tile to said city or road. (Oh, it's great fun to close somebody's city for them right after they added their builder, thus robbing them of their chance to get their extra turn!)
There also are many cities with 'trade goods' in them - cloth, wine, or grain. The person who completes a city with trade goods in them - not necessarily the person who owns that city - gets the goods. At the end of the game, the person with the most in each good gets extra points. Oh, is it ever fun to close somebody's city and get a sweet, sweet reward!
Great fun addition to the standard gameMay 02, 2008 This addition to the standard Carcassone game is my favourite of the ones I have tried so far. The trading pieces make it worth while to finish other peoples towns or try to gazzump them for the extra points. Good fun.
9 of 9 found the following review helpful:
Great expansion!Jan 03, 2007 I've only used the Traders & Builders and Inns & Cathedrals expansions, but I've also Carcassone the City and Carcassone without expansions. OF the four variations I've played, Carcassone with Traders and Builders was definitely the most interesting.
The variations on the game have already been described well by other reviewers, so I'll limit my comments to what makes the expansion so interesting:
-the trade goods give players an incentive to complete other players' cities; in other versions of the game, players often avoid other players's cities because they don't want to expand the city (adding to the city's value) of close the city (causing the city to be scored).
-in addition ot being a fun twist, the builder is also a great way of speading up the game. I think it actually took us less time to play with this expansion despite learning new rules and adding tiles.
If you own Carcassone, you should own this expansion.
3 of 13 found the following review helpful:
Great Service!Nov 10, 2006 My neice really wanted this game for her birthday, and the purchase/delivery went without a hitch! This is all she wants to play whenever people come to visit. Thanks!
6 of 6 found the following review helpful:
An excellent expansionNov 18, 2003 This 2nd expansion to Carcassonne is an excellent addition that gives three new twists to the game. The first are the trade goods, which are included in city tiles. They are granted to the person who plays the last tile to complete the city, which creates incentive to finish a city you otherwise have no stake in. At the end of the game, the player with the most of a given trade good gets 10 points; with 3 trade goods, this can be a pretty big swing. The second is the builder piece. This piece must be added to a city or road you already control, and lets you take an extra turn in the future when you again add to that city or road. This gives you something to play when adding on to your cities, and also means that cities with the 3x piece from the first expansion are more likely to finish; making the 3x pieces a valuable addition to a city, instead of a disaster. The third is the pig piece. This piece must be added to a farm you already control, and boosts the values of any completed cities it is next to from 4 to 5 for you alone. I disagree with the other (only other, at this time) reviewer that this piece is useless; I've often found that a well-placed pig can gain 5 or more points, and is generally played on a turn when you would not otherwise be playing a piece. This turns a 0 point turn (or perhaps 1 or 2) into a 5 point turn (or 6 or 7!), which is always welcome, in my mind. The new pieces added are often unusually formed cities and odd constructs with roads and cities and so forth; mostly they will make completing cities harder (but only the ones with trade goods in them) and provide more opportunity to isolate farms. While I don't consider this expansion as a "must have" like the first one (Carcassonne plays much better with the first expansion than without it), it is a lot of fun, and adds a few more tweaks to the game that are generally welcome.