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Dice with weaknessesMay 05, 2009 The GameScience dice are sold as a "better" dice with sharp edges and more attention to the quality of the dice than the ordinary "mass produced" dice. I bought them for that reason and was a bit disappointed when the dice arrived.
Theses are some of the negatives about the dice from GameScience:
They are sharp-edged, that is true, because they are not sanded after production. They are clipped from the sprouts and need to be sanded where clipped. That could be well and good, but many of the dice are clipped so close to the dice, that part of the dice are broken off. This is especially true for the D20's. It seems like the production has litteraily cut corners to produce the quantum of dice requested.
The numbering scheme on the dice are random, rather than evenly distributed on the faces. If you take a normal D6 (six sided dice) and look at the sides, adding the numbers on opposing sides always gives you 7.
The GameScience D6 does not. I have dice that give 5, 7 an 9 as a sum.
Most of the dice have this property, D6's, D8's, D12's and D20's. If you follow the logic of the opposing sides from a D6, a D8 should give 9 for every opposing side, D12 should give 13 and D20 should give 21.
I ordered inked dice, that is: The numbers were painted in. The ink unfortunately comes off just by rubbing my finger over the face of the dice.
These factors add up to me unfortunately not recommending these type of dice.